ManaCore
A mystical and magical twist to a childhood arcade game.
"The grid is your canvas. The elements are your ink. Survival is your masterpiece."
Forget the bombs of the past. In the vine-strangled ruins of the ancient world, power isn't found in gunpowder—it’s pulled from the ManaCore.
ManaCore is a high-speed, class-based arena battler that reimagines the tactical, grid-based chaos of 90s arcade classics. No more generic explosions; here, you command the raw forces of Storm, Blood, Fire, and Earth to outmaneuver and out-spell your rivals.
Why you will love ManaCore
- Tactical Arcade Rebirth: We’ve taken the soul of a childhood favorite and injected it with deep, class-based strategy. It’s the movement you remember, with the complexity you crave.
- Class-Specific Kits: Stop being a "palette swap." Whether you’re the nimble Stormcaller or the high-risk Warlock, your spells change how the map is played.
- The "Overgrown" Aesthetic: Fight in a world of vibrant gloom. Our signature gritty-chibi art style brings a unique, hand-crafted soul to every frame.
- Master the Arena: Don't just avoid attacks—reshape the battlefield. Raise stone walls to trap foes or use blood magic to siphon their life from across the grid.
How to play
- Platform: PC / Web-browser/Mobile browser (Itch.io exclusive)
- Controls: Full Keyboard & Controller support.
- Local Multiplayer: Bring a friend. Bring a rival.
"Chaos, spells, and victory await—prepare for battle!"
Meet the Mage Orders
Fire Mage - Aggressive | Area Denial | High Damage
- The Emberborn are wrath given form. They lay explosive fire charges that scorch tiles and linger as burning hazards, punishing any rival who stands still. Straightforward and devastating — the ideal class for players who want to bring the fight to everyone else.
- Power: 5/5
- Range: 3/5
- Mobility: 3/5
- Control: 2/5
Water Mage - Field Control | Disruptive | Adaptive
- Wave spells push rivals into traps, shifting charges reposition mid-arena, and fluid walls guide enemies exactly where the Tidecaller wants them. A patient, cerebral class that rewards thinking several moves ahead.
- Control: 4/5
- Mobility: 4/5
- Range: 4/5
- Power: 3/5
Wind Mage - Speed | Push/Pull | Disruption
- Gust attacks shove opponents into their own charges, pull hazards out of safe corridors, and flip the entire geometry of a fight in seconds. Fast, elusive, and endlessly disruptive — best for players who never stop moving.
- Control: 4/5
- Mobility: 5/5
- Range: 4/5
- Power: 2/5
Earth Mage - Defensive | Terrain Control | Outlast
- Stone spike traps punish advancement, defensive constructs absorb damage, and terrain reshaping lets the Stonewarden turn any corridor into a kill zone. Built for calculated players who prefer to outlast their opponents rather than outpace them.
- Control: 5/5
- Mobility: 2/5
- Range: 2/5
- Power: 3/5
Druid - Unpredictable | Trapper | Versatile
- Creeping vines root rivals in place while the Druid slips between animal forms to reposition freely. Roots, branches, and shifting shapes make this class nearly impossible to anticipate — perfect for players who thrive on keeping opponents off balance.
- Power: 3/5
- Range: 3/5
- Mobility: 4/5
- Control: 4/5
Expansion Order - work in progress
- Cleric - Support | Denial | Defensive
- Warlock - High Risk | Drain | Aggressive
- Runecaster - Delayed | Trap Chains | Methodical
- Stormcaller - Chain | Aggressive | Long Range
Disclaimer: All of the work is subject to change.
| Updated | 5 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Overgrown Gameworks |
| Genre | Platformer |
| Tags | 2D, Arcade, Indie, indie-game-dev, phaser, Pixel Art, Retro, solo-dev |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Touchscreen, Smartphone |
| Multiplayer | Local multiplayer |
| Player count | 1 - 2 |
| AI Disclosure | AI Assisted, Code, Graphics |
Download
Click download now to get access to the following files:
Development log
- Finding A Rhythm5 days ago
- Going At It9 days ago
- Getting Into The Difficult Tasks16 days ago
- Nothing Is Perfect, Everything Is A Lesson26 days ago
- Small Steps34 days ago
- The Great Migration39 days ago
- Hello World (of gamers)!39 days ago





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